I manage to export and edit, but when I'm re-importing it, i'm losing the texture. So I said I'm going to edit the hoodie mesh in an external editor and re-import it. I can change the way the tissue falls, but not really create new wrinkles. I tried for the last 5 days with the UE Cloth Painting tool (and lots of googling). I want to touch-up the shape of the hoodie (create more wrinkles, it looks too flat) on the male character of the UE MetaHumans. Suggested naming conventions, collaboration tips, common pipeline struggles and solutions. Including BP tools and options but also focuses a lot on C++ and "under the hood" details. Short form videos explaining individual Blueprint nodes.Ĭedric "eXi" Neukirchen's Network compendiumĪn overview of the fundamental networking structure in Unreal Engine.Ĭoncise & in depth. Unreal Engine Console Variables and Commandsīlueprintue - Paste your Blueprint Tutorials Unreal Engine Source Code (via GitHub must link accounts and be logged in).A big thank you and be courteous to people who try to help you.What you've tried so far including screenshots of your work, Google searches, documentation pages etc.More detail about the problem, what you're trying to do and why.Clearly state or summarize your problem in the title of your post.Read the subreddit's rules before posting.
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